201. Construct game development
Author: Daven Bigelow.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming, Handbooks, manuals, etc.
Classification :
QA76
.
76
.
C672
B54
2012eb


202. Core HTML5 canvas
Author: David Geary
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Programming,HTML (Document markup language)
Classification :
QA76
.
76
.
H94
C66
2012


203. Core Techniques and Algorithms in Game Programming
Author: \ By Daniel Sánchez-Crespo Dalmau
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games,Algorithms,بازیهای کامپیوتری,الگوریتمها, -- Programming, -- برنامه نویسی,a03,a04,a03,a04
Classification :
E-Book
,

204. Core techniques and algorithms in game programming
Author: / Daniel Sancgez- Crespo Dalmau
Library: Insurance Research Institute Library (Tehran)
Subject: Computer games- Programming,Algorithms
Classification :
QA76
.
76
.
S3C6
2004


205. Core techniques and algorithms in game programming
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming ; Algorithms ;

206. Core techniques and algorithms in game programming /
Author: Daniel Sánchez-Crespo Dalmau
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Algorithms.,Computer games-- Programming.

207. Core techniques and algorithms in game programming
Author: / Daniel Sanchez-Crespo Dalmau
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Algorithms
Classification :
QA76
.
76
.
C672
,
S276
2004


208. Core techniques and algorithms in game programming
Author: S?nchez-Crespo Dalmau, Daniel
Library: Central Library and Document Center of Isfahan University (Esfahan)
Subject: Computer games -- Programming ► Algorithms
Classification :
794
S211c


209. Core techniques and algorithms in game programming
Author: Sanchez-Crespo Dalmau, Daniel
Library: (Semnan)
Subject: Programming ، Computer games,، Algorithms
Classification :
QA
76
.
76
.
S2C6


210. Core techniques and algorithms in game programming
Author: / Daniel Saanchez-Crespo Dalmau
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Algorithms.
Classification :
QA
,
76
.
76
,.
C672
,
S276
,
2004


211. Corona SDK Application Design
Author:
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development.,Computer games-- Development.,Computer games-- Programming.,Lua (Computer program language),Tablet computers-- Development.,Tablet computers-- Programming.
Classification :
QA76
.
76


212. Create computer games :
Author: by Patrick McCabe.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer games-- Design.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M368
2018


213. Creating 3D game art for the iPhone with Unit
Author: / Wes McDermott
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer graphics--Computer programs,Computer games--Programming,Three-dimensional display systems.,iPhone (Smartphone)--Programming,Smartphones--Programming,Mobile computing--Programming,Electronic books.

214. Creating 3D game art for the iPhone with Unity
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ; iPhone (Smartphone) ; Computer graphics. ;

215. Creating Game Environments in Blender 3D :
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Programming. ;

216. Creating e-learning games with Unity
Author: David Horachek
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,Computer graphics,Education-- Computer games,Three-dimensional display systems
Classification :
QA76
.
76
.
C672
H673
2014


217. Creating emotion in games
Author: / by David Freeman
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
F72
2004


218. Creating game art for 3D engines /
Author: Brad Strong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Video games-- Design.,Computer games-- Computer software.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer graphics.,GAMES-- Video & Electronic.,Video games-- Design.,Video games-- Design.
Classification :
QA76
.
76
.
C672
S77
2008eb


219. Creating games in C++
Author: / David Conger
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: C++ (Computer program language),Computer games- Programming
Classification :
QA76
.
73
.
C153
,
C6584
2006


220. Creating games with Unity and Maya :
Author: Adam Watkins
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Maya (Computer file),Unity (Electronic resource),Computer games-- Programming,Three-dimensional display systems,Video games-- Design
Classification :
QA76
.
76
.
C672
W3221
2011

